The aim of Component-Based Software Engineering is to create application from reusable,
exchangeable and connectable components. But current component models lack support for
important concepts of distributed embedded real-time systems. In this field a component's non-functional properties, e.g. execution time and resource usage, are as important as its functionality. In addition the non-functional properties are influenced by the platform on which the component is executed.
Therefore we propose a component model that separates the component's functionality from the platform-specific issues concurrency, synchronization, and distribution. We present a technique to describe the behavior of a component that is based on Use Case Maps (UCMs) and show how to deduce from these descriptions the behavior of an application that consists of connected components. In our model the UCMs also contain information on real-time requirements of the application.
Moreover we show how to adapt our components to an execution platform and how to create real-time applications with predictable properties from these components.
- 11 Aug 2006
- Please feel free to discuss this article directly on this page. Constructive comments are welcomed! Please sign your TWiki name.
- A journal version of that paper appeared here
| Title || An Approach to Component-Based Software Engineering for Distributed Embedded Real-Time Systems |
| Authors || U. Rastofer and F. Bellosa |
| Type || Conference |
| Conference/Journal Title || SCI 2000 Invited Session on Generative and Component-based Software Engineering |
| Volume/Number || |
| Editors || |
| Publisher || |
| Month || July |
| Year || 2000 |
| Pages || 690-694 |
| Keywords || Component-Based Software Engineering, Execution Platform, Real-Time Requirements, Use Case Maps |